Virtual reality is the cutting edge of gaming entertainment, with emerging technology that immerses players in new worlds like nothing we’ve seen before. But VR is increasingly being used for real-world applications in a wide variety of industries, not just for games. In this session, we’ll look at how VR enables us to create training and educational experiences that are engaging, impactful, and address the challenges of employee training in innovative ways. From concept to implementation, we’ll talk about the development of virtual reality experiences, including multi-disciplinary team roles, needs assessment, planning, graphic and textual content development, and deployment. We’ll also explore how the platforms of virtual reality and augmented reality have created a paradigm shift in designing user experiences, and the interesting challenges presented by these new technologies. You’ll also have the chance to try out virtual reality for yourself!
In this session, you will learn about what virtual reality encompasses, get a broad look at the landscape of virtual reality’s real-world applications, and then take a deep dive behind the scenes into the making of virtual reality experiences for education and training in the workplace. No preexisting familiarity with the topics covered is necessary. Anyone with interest in virtual reality, and the intersection between immersive technology, user experience, and training is welcome!